Three views, and a carousel picks one and keeps it. A post that changes view halfway through reads as two posts stapled together.
The three views
| View | What it is | Ground |
|---|---|---|
| MAIN | The V10 paper system with the technical register turned up. | Light or dark |
| ABLETON | Clip and piano-roll language. Data becomes notes. | Dark only |
| TERMINAL | A screen. Monospace, prompts, structure. | Light or dark |
ABLETON is dark only because the grey light theme it started in read as a screenshot of an app rather than a designed card. There is no light ABLETON.
The dark mode exception
No full-width bands
Top or bottom, a band cuts the sheet instead of holding it. This is the single rule that most changes how a card is built. Frame it with one of these instead:
- Key block · key column · key row · key tab
- Marker · spine
- Chip rail · chip ladder · mini chip
- Corner ticks · bracket · crosshair · edge keys
- Panel · viewport
The one survivor is a panel header, which runs across a component and never across the card.
Colour on a card
- Flat only. The same law as everywhere else.
- Label ink is derived from the block’s luminance, never picked. One hardcoded label colour is guaranteed to be wrong on either the darkest tone or the lightest one.
- Chips at full core saturation, active marked by size.
- The range is chosen by the post, the same way it is chosen by the document. See Colour.
Building a carousel
- Pick the view first. Every slide uses it.
- Pick the range second, from what the post is about.
- One idea per slide. Two ideas is two slides.
- Frame with a device from the list. Not a band.
- Feed images export as JPEG. The publishing path requires it.
Where the elements live
The locked element library lives in the internal studio, each element with its own rule and a copy button, in any tone and on either ground. Build a post from those rather than drawing a new mark. If something you need is not there, it gets added to the library first. Same discipline as the eight devices.